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sum(if[((cash_hand_player_combinations.flg_r_highcard)
OR (cash_hand_player_combinations.flg_r_1pair AND cash_hand_player_combinations.id_r_hand_strength < 3)
OR (cash_hand_player_combinations.flg_r_1pair AND cash_hand_player_combinations.id_r_hand_strength = 4)
OR (cash_hand_player_combinations.flg_r_1pair AND cash_hand_player_combinations.id_r_hand_strength = 5)
OR (cash_hand_player_combinations.flg_r_2pair AND cash_hand_player_combinations.id_r_hand_strength < 3)
OR (cash_hand_player_combinations.flg_r_2pair AND cash_hand_player_combinations.id_r_hand_strength = 4)
OR (cash_hand_player_combinations.flg_r_2pair AND cash_hand_player_combinations.id_r_hand_strength = 5)
OR (cash_hand_player_combinations.flg_r_threeoak AND cash_hand_player_combinations.id_r_hand_strength = 0)
OR (cash_hand_player_combinations.flg_r_straight AND cash_hand_player_combinations.id_r_hand_strength = 0)
OR (cash_hand_player_combinations.flg_r_flush AND cash_hand_player_combinations.id_r_hand_strength = 0)
OR (cash_hand_player_combinations.flg_r_fullhouse AND cash_hand_player_combinations.id_r_hand_strength = 0)
OR (cash_hand_player_combinations.flg_r_fouroak AND cash_hand_player_combinations.id_r_hand_strength = 0)
OR (NOT cash_hand_player_combinations.flg_r_strflush AND cash_hand_player_combinations.id_r_hand_strength = 0))
AND (cash_hand_player_statistics.cnt_r_raise > 0) AND (cash_hand_player_statistics.amt_r_raise_made / cash_hand_player_statistics.amt_r_bet_facing >2 AND cash_hand_player_statistics.amt_r_raise_made / cash_hand_player_statistics.amt_r_bet_facing <2.5) AND cash_hand_summary.cnt_players_f = 2 AND NOT cash_hand_player_statistics.flg_r_3bet , 1, 0])sum(if[(cash_hand_player_statistics.cnt_r_raise > 0) AND (cash_hand_player_statistics.amt_r_raise_made / cash_hand_player_statistics.amt_r_bet_facing >2 AND cash_hand_player_statistics.amt_r_raise_made / cash_hand_player_statistics.amt_r_bet_facing <2.5) AND (cash_hand_player_statistics.id_holecard>0) AND cash_hand_summary.cnt_players_f = 2 AND NOT cash_hand_player_statistics.flg_r_3bet, 1, 0])dave2085 wrote:for example in this handhistory the 2bettor on the river is Raising between 2x-2.5x, but the effective Stack of the Bettor on the River is <2x of his bet.
Is it somehow possible to include such hands in a stat which is called "River Raise Bluff Frequency <2x".
cash_hand_player_statistics.amt_r_effective_stackdave2085 wrote:Is there somehow a way too also factor in the effective stack of the bettor on the river?
So only hands where the effective raise on the River is >2x & <2.5x are counted in the above expressions.
And hands where for example the "effective" raise is <2x are counted for the "River Raise Bluff Frequency <2x" Stat? etc.
cash_hand_player_statistics.amt_r_raise_made < cash_hand_player_statistics.amt_r_effective_stack Return to Custom Stats, Reports and HUD Profiles
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