What I've been really missing in PT3 and now in PT4 is to get the data displayed in the HUD to be context-dependent to the current situtation.
Say UTG player open-raises in a cash-game, I'd love to see his VPIP/PFR stats at this moment filtered for his current position, UTG, not averages for all positions.
Another example, it's get folded to the button who open-raises - now his context-dependent PFR becomes Attempt To Steal stat basically.
Hope, you get the idea. The only thing PT4 needs to know to be able to do that is to know which position the players will have during the next hand. But that can be pretty obviously derived from the last imported hand from that table, right?
Yet another example of the same thing would be to display stats like "Fold Blind to Steal" only for the players who are currently sitting on the blinds.
In PT4 you did add filtering for number of players and stack depths, so basically it is adding filtering by position.
Does it sound reasonable?
