1) Problem №1 with fonts
I'm using system windows font "Small fonts" with it's maximum size 7. I think this is one of the best fonts for HUD for massive multitabling.
How it was in PT3:
[ img ]
Link for full image: http://img208.imageshack.us/img208/1475/pt3hudsmallfonts.png
And how it now looks in PT4:
[ img ]
Link for full image: http://img141.imageshack.us/img141/1725/pt4vectorhudsmallfonts.png
As you see, now it's complete unreadable and unusable because of my playing default table size not equal to the table size which is PT4 decides to set as starting point of vector resizing (much bigger then mine). And unfortunately I can't set my font size bigger then 7, it's the maximum.
Sub-problem for this - Mucked cards popup is also unreadable if we have lesser windows size.
So I have a simple suggestion which can resolve this problem completely: Make an option to the HUD to lock current table size as default for font settings. And the font's size chosen in the HUD Profile must be set as 100% on screen for this default size.
2) Very strange haotic separator alignment if the table groups are in Grid mode.
Here is example: http://img442.imageshack.us/img442/9555/pt4hudbadgridalignment.png
(All stats alignments are set to "Right" on this HUD example)
3) And the little third problem - can you disable dragging for HUD elements (including the HUD icon) by left mouse button? I think many grinders already used to move all things by right mouse and there there will be a lot of misclicks because of that.
