by WhiteRider » Sat Aug 16, 2008 4:14 am
Ooh, yeah, that's a good one!
I don't think there is a 'mod' function (yet?) so you won't be able to get it accurate, but you should be able to get it to the nearest point by counting the hands played at each level and dividing by 20.
Since the points aren't a pure function of the blinds, I don't think it will be a straightforward single column.
I'm not sure if there's a better way of doing it, you may need to create a 'Column' for each set of levels that generate the same number of points, and then create a 'Statistic' which adds together all your columns.